Wednesday 24 September 2008

Horror Spory

Spore was promised to be a revolutionary game. It was not. It was shallow, boring and ultimately very unfulfilling. Aside from being able to design rather cute creatures, there was no lasting appeal at all, and only the first stage, lasting all of ten minutes, was actually fun. None of the promised fantastic modifiability was ultimately delivered, and all the stages (except the aforementioned first) were like very, very bad clones of other games. How the hell have they managed to hype this game so much?

Add to this the fact that the game has such intrusive DRM (copy protection, for the untechnically inclined) that many people will not be able to play it at all. The publisher, EA, asserts that the DRM is there to protect Spore from pirates. This is bollocks. The DRM is there to protect from people sharing it within the family selling the game to friends or second hand shops when they have tired, and they will be tired of it very quickly indeed, because Spore takes almost no time at all to complete. The DRM works in a devious way, since it requires activation over the Internet, and you can only activate thrice. If you upgrade your computer, you might need to reactivate. Reinstall Windows? Reactivate. Use it on another account on the same computer? Reactivate! You can phone EA who can give you more activations - at their leasure (and who knows when they decide to stop answering that particular phone line?). This naturally makes the game's value in the second hand market very low or nonexistent, since the buyer has no way of assessing whether the particular copy of the game has any activations left or will be granted new ones. Also, a person owning Spore will be very reluctant to lend the game to friends or family, since any such usage will trigger an activation.

Essentially, what EA is doing is that they no longer sell you a game, they rent it out at an exorbitant price instead. Well, good thing it sort of sucked, because I will not feel I missed out. Never buy DRM crap. Instead, support games with no DRM at all (Sins of a Solar Empire) or unintrusive DRM (Oblivion).

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